Town: Kèr Stopstewsàg

Kèr Stopstewsàg

Kèr Stopstewsàg
Example Tauric architecture.
StateDalandic Empire
ProvenceFtèwup Provence
Sub ProvenceVi̋tḩoi̋ër Dutchy
RegionWăkh Jĭìthu Forest
Founded919
Community LeaderMaster Terry Tudor
Area4 km2 (1 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation5906 m (19376 ft)
Average Yearly Precipitation278 cm/y (109 in/y)
Population1097
Population Density274 people per km2 (1097 people per mi2)
Town AuraCharm
Naming
Native nameKèr Stopstewsàg
PronunciationStopstew /səg/
Direct Translation[hour] [lesbian]
Translation[Not Yet Translated]

Kèr Stopstewsàg (Stopstew /səg/ [hour] [lesbian]) is a subtropical Town located in Vi̋tḩoi̋ër Dutchy, Ftèwup Provence, within the Dalandic Empire.

The name Kèr Stopstewsàg is derived from the Tauric language, as Kèr Stopstewsàg was founded by Dyèbrthë Wyn Nash, who was culturaly Tauric.

Climate

Kèr Stopstewsàg has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 21°C (69°F). Kèr Stopstewsàg receives an average of 278 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the summer. Kèr Stopstewsàg covers an area of nearly 4 km2 (1 mi2), and an average elevation of 5906 m (19376 ft) above sea level.

Overview

Kèr Stopstewsàg was founded durring the early 10th century, by Dyèbrthë Wyn Nash. The establishment of Kèr Stopstewsàg was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Dyèbrthë Wyn Nash struck deals with nearby nations and communities to establish Kèr Stopstewsàg as a prison colony.

Kèr Stopstewsàg was built using the conventions of Tauric durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Kèr Stopstewsàg is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Kèr Stopstewsàg is buildings folow an organic layout of spacious packed earth streets whihch gives the town a shape simmilar to a tree, if one views its streets from above. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Kèr Stopstewsàg weathering a full scale bombardment durring a siege. Unfortuantly, these budget focused millitary grade defenses are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Kèr Stopstewsàg makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.

Civic Infrastructure

Kèr Stopstewsàg has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kèr Stopstewsàg.

Kèr Stopstewsàg has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kèr Stopstewsàg has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kèr Stopstewsàg has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kèr Stopstewsàg's public wards, blessings, and other arcane systems.

Kèr Stopstewsàg has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Kèr Stopstewsàg has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Kèr Stopstewsàg's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Kèr Stopstewsàg during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Quickling near Kèr Stopstewsàg are known to be more aggressive than normal.

Kèr Stopstewsàg's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Transmutation energies of tier 3 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4398 m2
    • Cattle and Similar Creatures: 274
    • Poultry: 3291
    • Swine: 219
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 109

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 4
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 10
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

328 of Kèr Stopstewsàg's population work within a Foundational Occupation.

726 of Kèr Stopstewsàg's population do not work in a formal occupation, but do contribute to the local economy. 43 (4%) are noncontributers.

Points of Interest

Kèr Stopstewsàg is accessed from a nearby river via an intricate series of locks.

POI

History

The the a pair of vambraces of Mysticism, an a pair of vambraces imbued with notable amounts of Mysticism energies was created near Kèr Stopstewsàg by in time immemorial, reportedly some time during the late 2nd century.

History